Extra inputs
Hillthorn easter eggs
Hillthorn has no redeem-code list. The Konami-style button sequence is a secret input inside the game, not a shop code. Two Steam threads are the whole public record I am willing to print.
Konami-style input
On Winding Trails, two players report Up, Up, Down, Down, Left, Right. They say it heals the detective and adds odd side effects. That is one thread. I am not going to extend the sequence with the classic left-right tail just because other games do. The hub for that path is the entrance and trails section.
Prototype pattern
A second thread says following a pattern from the prototype art grants an extra paradox partway through the run, and that the pattern leads nowhere at the very end. The itch.io prototype is context for why the art exists. I do not have a second independent write-up of the exact pattern, so the table status stays at one source and the input cell stays with the thread's wording.
Paradox as an ending is a different, documented route on the endings page.
| Egg | Where | Input | Effect | Status |
|---|---|---|---|---|
| Konami Code | Winding Trails | Up, Up, Down, Down, Left, Right | Heals the detective; described as 'makes you healthy' with weird side effects | 1 source (Steam thread, 2 players) |
| Prototype | — | Follow the prototype-art pattern | Gives an additional paradox partway through; leads nowhere at the end | 1 source (Steam thread); itch.io prototype context |
2 rows from the public record, checked 2026-11-13. Global percents are a Steam snapshot, not a live ticker.
Questions people ask
Is the Konami code a redeem code?
No. It is an in-game input on Winding Trails. There is no code list to redeem on a website.
What does the input do?
The thread says it heals you and has strange side effects. That is one thread of two players.
Where is the prototype?
The studio posted a prototype before release. The Steam thread is what connects that art to an extra paradox piece.
Related reading
Sources
- Steam — Konami code — checked 2026-11-13
- Steam — Prototype — checked 2026-11-13
- itch.io prototype — checked 2026-11-13